Game of (Drum) Thrones

In video gaming there are four documented states of fun: Hard, Serious, Easy, and PeopleĀ (http://www.xeodesign.com/research.html). I find the research fascinating and the application compelling. As a result, I made a list of all the activities that go on at Cronkite Percussion and grouped them into the four fun keys. I discovered that I've been putting a lot of emphasis on the Hard Fun and not enough on the others. In the future I will inform students of the four fun keys and contextualize their learning accordingly. I have already tried this with one student and am pleased with the result: more fun and learning, too!